Friday, September 25, 2026

"A PC Bang Kid to Win Asian Games Gold?" Japan Erupts in Debate Over 11-Year-Old Elementary School Student Who Beat South Korea [Nagoya Asian Games]

Input
2026-09-25 17:00:00
Updated
2026-09-25 17:00:00
[Seoul=Newsis] Yuki Kurihara (Tokyo Verdy), Japan's 11-year-old national Puyo Puyo esports player (Photo=Screenshot from Tokyo Verdy's Instagram) 2026.09.18. /Photo=Newsis

[Financial News] A fifth-grade elementary school student, just 11 years old, is looking toward the top step of the Asian Games podium.
Yuki Kurihara (11), Japan's youngest national team player in the esports event Puyo Puyo, has stormed into the final with overwhelming skill, sending Japan into a frenzy. Even South Korea's national team fell to the hands of the 11-year-old, while local reactions have sharply divided between cheers of "the birth of a genius" and the fundamental question, "Is this really a sport?"
Sankei Shimbun reported prominently on the 24th that Kurihara, who competed in Puyo Puyo esports at the 2026 Aichi-Nagoya Asian Games, reached the final after winning all three of her Group A matches.
Kurihara's momentum was unstoppable. After decisively defeating adult players from the Philippines and Kazakhstan in succession, she pulled off an upset by completely defeating South Korea's national team 3-1, securing first place in Group A and a ticket to the final. On Sept. 26, Kurihara will seek the youngest-ever gold medal in the highly anticipated final.
Behind her dazzling performance, however, a heated debate is brewing over esports being adopted as an official Asian Games event. The Sankei Shimbun article reporting the news drew more than 1,000 explosive comments, laying bare the divided views among the public.
Supporters praised Puyo Puyo's value as a "mind sport." One local internet user said, "Puyo Puyo may look like a cute video game on the surface, but it is a highly sophisticated mind game that requires players to think several moves ahead to create chain reactions. You can never win without reading the flow, just as in janggi or Go, so the fact that an 11-year-old reached the final in this grueling competition is an incredible achievement."
At the same time, strong resistance to placing it in the same category as sweat-soaked traditional sports was equally evident.
Another internet user criticized the decision, saying, "I recognize that esports is an excellent culture for younger generations, but it feels seriously out of place to award medals for it at the Asian Games in exactly the same way as for traditional sports such as track and field or swimming." The user added, "I am not disparaging esports, but it would be more appropriate for it to develop independently as a separate global competition rather than as part of the Asian Games," a pointed criticism that resonated with many. The argument is that although esports requires quick judgment and hand-eye coordination, it is fundamentally different from the spirit of the Olympics or the Asian Games.
Esports became an official medal event beginning with the 2023 Hangzhou Asian Games, reflecting the changing times. The almost cartoonish story of an 11-year-old elementary school student challenging for gold is fueling interest in the Asian Games while once again posing a weighty question to the Asian sports world about the nature of esports.
[email protected] Jeon Sang-il Reporter